The games and positions below
have been compiled through a weekly discussion group in Exeter Chess Club as being useful examples,
mostly trawled from books and magazines. They have been aimed at
club players in the BCF 100-150 grade range (ELO up to 1800); the
simplest should be accessible to all, the deepest I am only
beginning to understand myself (= ELO about 1800! [USCF 1900]).
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It is, as you might expect, rather derivative, but hopefully there are some examples you haven't seen before.
I've roughly grouped the examples under: Model attacking games {D}, Pawn sacrifices {B}, The Art of Attack {D}, Tactics {D}, Opening guidelines, examples and traps {D}, Strategy and position {D}, Practical play {B}, Problems and play {A}, Simple chess {B}, Analysis {A}, Defence {B}, Errors {B}, Manoeuvring {A}, Psychology {C}, Endgames {D}, {C}, Lessons from the masters {B} and Personal Style {C}.
The original games were all in plain HTML but I hope most people can use the new Javascript-based Palview version, or, if not, download and use the PGN files.
Comments"Far from all the obvious moves that go without saying are correct"-- BRONSTEIN
P.S. If you find odd dates (e.g. 2004) or grades (club players with grades over 2500) this is because Fritz has decided that there are no grades and no dates below 1700 or so. Harass the company... (Can you convert BCF to ELO?)
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