(45) TI: THE IMPACT OF CHESS RESEARCH ON COGNITIVE SCIENCE AU: CHARNESS_N NA: UNIV WATERLOO,DEPT PSYCHOL,WATERLOO N2L 3G1,ONTARIO,CANADA JN: PSYCHOLOGICAL RESEARCH-PSYCHOLOGISCHE FORSCHUNG 1992 Vol.54 No.1 pp.4-9 AB: Although chess research has not been a mainstream activity in cognitive science, it has had a significant impact on this field because of the experimental and theoretical tools it has provided. The two most-cited references in chess research, de Groot (1965) and Chase and Simon (1973 a), have accumulated over 250 citations each (SSCI and SCI sources summed), with the majority of citations coming a decade or more from their publication dates. Both works are frequently cited in contemporary cognitive-psychology textbooks. Chess playing provides a model task environment for the study of basic cognitive processes, such as perception, memory, and problem solving. It also offers a unique opportunity for the study of individual differences (chess expertise) because of Elo's (1965, 1978) development of a chess-skill rating scale. Chess has also enjoyed a privileged position in Artificial-Intelligence research as a model domain for exploring search and evaluation processes. KP: MEMORY, POSITIONS, SKILL, KNOWLEDGE, PLAYERS, SEARCH, RECALL, RECOGNITION