Exeter Chess Club:
Not much of a contest? Well, this can be tricky if the Pawn is
nearly a Queen itself - as might happen if you had a Pawn each and
both were racing to promote. If your Pawn became a Queen,
could you still win by stopping the opponent's Pawn? This sheet
tells you how - if it can be done at all.









































































If White can blockade the Pawn by putting the Queen or the King in
front of the Pawn (say, d1) White will win, of course.
Even if the Queen and the King are both distant, White
still wins.
Bring the Queen in with checks and make the Black King
blockade or lose the Pawn; then bring in the King.
1. Qd5 d2 2. Kd7 Kc2 3. Qc4+ Kb1
4. Qd3+ Kc1 5. Qc3+ Kd1
Now White can move the King:
6. Ke7 Ke1 7. Qe3+ Kd1
8. Ke6...
The King creeps forward until it gets within range (Case
2)...









































































With the White King close, White wins by attacking the Pawn with
the King.
1. Qc3+ Kd1 2. Ke3 Ke1 3. Qxd2+
Kf8 4. Qf2#









































































With the White King distant, a Rook's Pawn (a-Pawn or h-Pawn)
draws:
1. Qb4+ Ka1
...and White has no time to move the King closer because
of stalemate.









































































With the White King distant, b-Pawn (or g-Pawn) loses.
White wins as in case 2: there is no stalemate trap.









































































With the White King distant, a c-Pawn (or f-Pawn) draws:
1. Qb3+ Ka1!
...BUT...









































































With White King not so distant, and on same side as the Black King,
White wins (just!) by threatening mate:
1. Kc2 f1=Q 2. Qd2#
Other squares can also work: Kc1 and Ke3 in the diagram
above.
Back to
Chess Coaching Page
This document (qpawn67.html) was last modified on 2 Feb 98 by
![[cool blue cat]](../GIFs/cool_cat.gif)
Dr. Dave