It won't have escaped people's notice that I haven't been doing as much to these pages over the last few years -- pressure of work and other projects have taken precedence, I'm afraid. Also, the club dropped the coaching sessions for a while, so I was not forced to write an article every fortnight or so.
That doesn't mean I don't have any more ideas about what to go here, I just lack the time to work things up into proper articles or handouts. So, I've set up this online notebook to record less developed thoughts and will add to it from time to time, perhaps including some e-mail exchanges, and also recording any other activity related to coaching in the club.
E-mails to the usual address, but now you can comment directly on this page. I plan to extend some sort of comments system to the rest of the site.-- DrDave, the one-eyed man in a country of the partially sighted... May 2006
I've written about planning before
but mostly from a theoretical point of view; most of the practical
planning advice
I've come up with went into the books
I write
with Tim. I did tuck some away some how-to-do-it in an
ancient handout about what's wrong
with club players, and had a reason recently to dig it out and have
another go. Here it is with a worked example:
If someone were to ask you what you are trying to do at any stage in
the game, you should have an answer. (I'm trying to swap off pieces... I'm
attacking the opponent's King... I'm picking on a weakness... I'm
trying to make a mess...).
If you don't know what to
do, pick out your worst placed piece
and do something to get it working
harder for you (Anderssen's Rule).
...systematic planning comes down to: Ready, Aim, Fire!
Ready - Notice and assess the positional elements
(see below),
Aim - Form a realistic plan based on
an appraisal of the chances for each side, then
Fire! - Pick the move(s) which best meet your needs.
Let's try and bring a bit of system to the sketch above. I came up with the mnemonic To Know What Plan to Follow Look Carefully , standing for:
The WPFLC are in no particular order, of course.
This may be time-consuming to go through at first, but after doing a couple of dozen test positions this way (pick up a chess magazine!) you find it becomes automatic.
Having identified the features of the position using this list, you
should have a view about who is better and (more importantly) what you
should be trying to do. Silman advises dreaming up a fantasy position to decide this.
Once you have an aim (or two) in mind, think about what you would
need to achieve that aim -- which pieces need to move where, in what
order... This way you build up a set of candidate moves. Work your
way through the 'candidate' moves, calculating the likely
consequences and assessing the resulting positions. If no clear
favourite emerges, just go for one.
I think the relationship between your aim and your method is a
dialogue: because you are interested only in achievable plans, your
thinking may wander between aims and methods (moves) as you consider
the position and conclude that some moves or sequences are
impractical. But the number of
different aims you have in mind should be kept to a minimum.
Again, this may all seem time-consuming, but you don't come to a
position 'cold', you were looking at a very similar position just a
move ago! Every so often (coming out of the opening, say) you
might need to take stock and make a plan from scratch, and this is
worth 15-20 minutes of your clock time to get it right and guide your
play over the next few moves.
Here's a position I had the misfortune to watch being played. White came up with Kh1 "because I didn't know what to do". Groan... Well, how could you decide what to do? Have a go before reading on: listen to all your pieces:
| Feature |
Suggested aim based on this
feature |
Comment |
| K
ing safety? Both more or
less OK: the moved f-Pawns make each a little weaker than usual (weak
squares and possible pawn levers). |
Plan: maybe we can attack the Black King by g2-g4: move h3, Kh1, Rg1, g4. | Slow, but important if works!
Generally, short-term plans are better than long-term ones which get
upset by events. |
| W
eaknesses? White has a
weak Pawn on d3 and a weak square at d4; Black has unprotected Pawns on
d6 and e6. |
Get rid of weak d3 Pawn by d3-d4. | We would have to exchange e4
Pawn first, but even then e4xf5, Ne7xf5 improves Black's position and
we will never play d3-d4. |
| P
iece placement? Na4 is doing nothing
(I suppose it is co-operating with the Be3 in attacking c5). White is a
little better mobilised. There is a strong Black Bg7, and a poor
Be2. Rb1 and Rf1 aren't doing much. |
Move Be2-f3 (although that's not doing anything until the e-pawn moves). Or Rf1-e1 (can't see a better square for the Rb1). Or play Qd2 then Nb2-d1-f2... | A couple of reasonable one-move
plans there that fit Anderssen's recipe, but our worst piece is
difficult to bring to life. |
| F
orcing moves? Apart from g3-g4 (see above) there is e5 and exf5. |
The capture on f5 will force a
recapture, and there is a natural break with e4-e5. |
There aren't any other forcing
moves, so do we play e4-e5 straight away or prepare it? Does either
move achieve anything? exf5 doesn't appeal but e4-e5 undermines
c5... a point we already mentioned. |
| L
ines? No open files,
strong long dark diagonal for Black. |
Bc1-b2 challenges control... | ...but that's our good Bishop. |
| C
entre? White has more space. Centre is unfixed, so can be
opened up. Black has space on the Queen's-side. |
Play in centre or King's-side, use the extra space to attack? | If we want to open lines we can
do it with
e4-e5. |
White has two good-looking plans:
a. move across to King's-side and play g2-g4. Good idea, bound to worry Black. It is rather slow, and the centre is not yet fixed so Black's natural defence would be to blow up the centre.
b. play in the centre:
e4xf5 is poor (...Nxf5), but e4-e5 is possible. In fact, e4-e5
undermines support by Pd6 of Pc5, and suddenly makes our 'lost' Na4
look like a useful piece. Also, later we might play Be2-f3, using
the opened long diagonal. Looking good!
[No obvious plan emerged for Black, who is rather passively placed; sometimes your best plan is to work out how to survive your opponent's best plan!]
So, after some thought, we come to the plan e4-e5, which has the
ideas e5xd6, Na4xc5, and Be2-f3. Does it work?
| Don't
play a good-looking move in vague hopefulness: consider what your
opponent's reply might be. |
Black has four sensible replies which we must look at in turn:
A) 1. e4-e5 d6-d5, avoiding the attack on d6
B) 1. e4-e5 d6xe5, capturing the attacker
C) 1. e4-e5 Nb8-a6, defending c5
D) 1. e4-e5 Qd8-c7, defending d6 and c5
How should White react to each of these moves?
A) 1. e4-e5 d6-d5 2. Nxc5 because 2...d5-d4 just loses the Pawn.
B) 1. e4-e5 d6xe5 2. Nxe5 when the undefended Pawn on c5 is attacked twice.
C) 1. e4-e5 Nb8-a6 2. exd6
D) 1. e4-e5 Qd8-c7 2. exd6 Qxd6 3. Bxc5 wins the Knight on e7
One last look around for anything we may have missed – nothing, so, 1.e4-e5 is our move.
I promise you that, after a
while, e4-e5 is the sort of move that jumps out at you as one to look
at first.
> I've never annotated a game. Could be interesting. Perhaps you
could
> send me a game and I'll try to annotate it without computer. Might
show
> you my thinking.
The games that are most valuable to annotate are your own games, (but maybe in future it might be a good exercise to look at somebody else's). I think it's a good discipline to look at all of your serious games at least briefly after the game with your opponent, then again at home with some software, and record your thoughts.
I'm happy for people to use a computer to reveal any tactical points. The aim is to get you to show yourself what you were thinking about during the game, what you think with hindsight, and, from any mismatch, see if there's anything you can learn from or smarten up in future.
Never annotated before? You do it how you like, but the way I do it
is: Fritz looks over my shoulder as I trot through the moves of a game,
giving me a running assessment of the balance of the position
(+0.31,+0.2, +0.2, +0.3, 0.0, -0.87). If you plotted this assessment on
a chart, it would wander up and down around 0.0, taking an occasional
lurch as one side or the other missed something, maybe settling at a
new level after a particularly classy or duff move. A good annotation
would comment on the assessments while they are stable (The
features of the position are... which is balanced or one side is better because...) and the
lurches (This makes Black's position
worse because... Here White overlooks...) and the mismatches (At the time I thought X and my opponent
thought Y but really Z) and give some sort of overview of the
game (White did this well, Black did
that well but this not so well... I've made this mistake before, so...
Lessons for next time might be...).
The point of doing an annotation for training purposes is to compare
what happened with what should have happened (the computer can do) but
also to compare what you were thinking with what you should have been
thinking. [I've got a bunch of my own
games with my own comments here if you want to see what sort of
mess I make of this task.]
I usually feel free to ignore my computer when it disagrees with me about exactly which side of 0.0 we are, except when the difference starts to get to be the size of half a pawn, when I worry that I've mis-assessed the position. [Either it is or I am bad at positional sacrifices; I played a pawn sac against Ivor on Saturday which I thought was just killing, but my computer reckoned I was losing all the way through.]
And always remember, you're trying to find the turning points, and not just noting mistakes but trying to find improvements. While you're digging deeper, finding better moves for yourself or your opponent I have hopes that you're learning. When you're just describing what's happening and not pointing out better moves I worry that you're not getting the most out of the exercise.
Jacob Aagaard throws in a how-to guide for annotating your own games in his Excelling at Positional Chess. He describes a number of different levels of work, depending on your capacity for work:
"
I just had a nudge from an old sparring partner who is looking to get back into chess again. What advice might you give?
Practise, study, review your games... So much, so obvious.
But I also recommended a book as a good MOT:
Ray
Cheng, Practical Chess Exercises
It offers you sets of 8 positions for 'solving', so one of them
will be a snap mate in 2... but among the others we might find
something
that looks like a mate in 2 but will fail because of some horrible
smelly trap, or a delicate endgame finesse, or a promising attacking
position where the best move is actually to win a pawn, or a position
where the 'solution' is to avoid a haymaker coming your way, or a
deeper
tactic that takes a deal of head-scratching, or a positional coup...
The exercises are graded in difficulty from one to four, and most sets
include one at each level. I guess this as close to practical play
as a book can get: you are faced with a variety of challenges, some
straightforward, but some rather less so; sometimes you enjoy the
chance
to attack, at other times you have to defend, and you'll never know
what's coming.
I was wondering about 1. e4 e5 and 1.d4 d5 openings - would you recommend exploring some of these? I'm not enjoying being squashed as black any more and thought I'd make a longer term plan to learn a (very) few classical openings instead. I wondered about French (winawer?) but thought I try a complete new tack (why swap an early d6 for an early e6 ?!!)
My first thought was, I don't know how long you've been getting back into the game, but I'd leave the job of taking on two or three whole new opening systems for a bit. You're probably better off getting your eye in again on more familiar territory, before taking on a bunch of new theory (and indeed a new style of playing). But if you fancy it, go for it!
I certainly think going classical makes a lot of sense: I've told people to do it, and a couple of people have told me to do it... and I've tried it, but I don't think it suits me. I don't know if would suit you: 'suiting' isn't just style and temperament, but also time for study.
I always like to find a player who has the same repertoire as I want to play. Modern GMs tend to be a fidgety lot, but I remember digging out some of Nigel Short's games to study how he handled the Black side of the QGD Tartakower. I don't know who I'd pick as an archetypal defender of 1.e4 e5: Lasker? Unzicker? Korchnoi?
I don't know a good book to support playing 1...d5 if you fancy playing it; there are several repertoire books around, but I don't know them. Aagaard and Lund's book on Defending 1.d4 is based on the Tarrasch, and gives suggestions against all the non-2.c4 non-1.d4 systems as well. Sadler's book on the QGD I thought was excellent.
There's a fine book by John Emms on playing 1...e5 as Black against 1.e4, although the weight of variations is daunting it is thorough, practical and gives a couple of alternative lines for the reader to choose at many points. I never know how to use books like this: I feel it needs a 'Coles' Notes' version to accompany it, something to boil it down to a core of stuff I can learn.
You might like to have a browse of Nigel Davies' stuff (I can't now
find a lot of the pages I used to point people to); he spent
some
time in Israel working with ex-Soviet GMs and felt rather keenly the
lack of a 'classical education'; he began to play with the centre and
moved away from the Modern towards playing 1...e5. He's also produced a
repertoire book for Black about 1...e5.
Lastly, I don't know if you'd get anything out of browsing below: #20th_Dec_08
#12thAugust2008
cheers
D
--
DISCLAIMER:
Advice is worth what you pay for it.
I treated myself to a ChessBase Fritz Trainer DVD recently, 943Mb of files crammed into one corner of a 4.7Gb disc. Nearly all the space is taken up with movies of a balding middle-aged guy stumbling through commentary like:
"Erm... Now, I'll show you... er... one of my own games... um... er... playing Black against... um... er... er... um... Z Grophulous in the New York open in 1985... er... yeah..." [names changed to protect the guilty, but that's a transcript]
Now, I'm quite happy to have audio commentary, even when it's as under-rehearsed as this, so at least I can follow the moves on the board without having to look somewhere else on the screen for the commentary: that seems to be a good use of the technology. But I can do without actually watching the guy sweating under the lights... Does it really add to the experience? Why would I want to look at the author and not the chessboard? I have a strong feeling that, with the latest ChessBase products, we have a case of "we can do this, so we should do this". Maybe if it was someone as important as Fischer or charismatic as Kasparov I'd change my mind, but currently I think it's a waste of effort.
And surely that disc space could have been better used? There are only 114 games on this disc, and most of them don't have commentary. The previous generation of products, CDs, used audio to make just a few important points (rather than waffle over every move) and included a good-sized database with many annotated games, which to my mind is better value.
[We seem to be repeating the problems with chess videos: all format
and little content. Once I transcribed the moves from one video, and it
came to less than 2 sides of A5. How many A5 pages do you get in
a book costing as much?]
Defending the Italian Game with the Two Knights' Defence and the Ruy Lopez with the Classical or other variation has always seemed to me to be good advice (even if it isn't advice I've ever been very good at following). You can find plenty of information about these systems elsewhere on the site. There's something wonderfully clear and crisp about playing like this.
Let me show you the Two Knights'
at its best: in an all-action shoot-out, Black is
quicker on the draw, with a bigger gun.
Well, not everybody wants to allow White to play their favourite
line. Also, we might want to steer White away from playing some
horrible pudding opening like Old Stodge. The Petroff makes White
think from move 2, and White will find it difficult to prove any
advantage; I'm happy to recommend it
for players who don't really feel comfortable allowing White their
favourite line. The sharpest lines can be exciting but it has a
terrible
reputation for being good only for making a draw.
The Petroff at its best: White doesn't get anything out of the
opening and Black takes over.
I mainly use this opening as a
source of examples of traps and other
forcing lines in the opening. If you're confident as Black that you can
avoid all these nasties, and that you can hold the position after the
boring line with 1.e4 e5 2.Nf3 d6 3.d4 Nf6 4.dxe5, then the Philidor
offers a solid, flexible position
with themes related to the Ruy Lopez (pawns on c3/d4/e4 facing
e5/d6). There was a fashion at one
point for playing ...Qe7, ...h6, ...g5, ...Ng7 and ...O-O-O, and
putting the boot in on the King's-side. The most recent ideas for
White include moving the g-pawn: either to g3, idea Bg2 to hold the
centre, or to g4, as a gambit.
The Philidor at its best: White makes all the early gestures, but
Black quietly unwinds and swamps White's position.
If you want an open game as Black, it's hard to beat the Scandinavian. White is struggling to prove an advantage, and Black has an attractive choice of a solid system where your pieces come to natural squares (2...Qxd5) or some fiesty gambit lines (2...Nf6 and 3...e6).
The Scandinavian at its best: one where Black takes over the light
squares, and one where White is tempted to accept a gambit.
The French is very hard to attack yet still offers Black some active
play. You have to suffer a little as Black, and in the French you
suffer with a bad Bishop, but if you learn how to deal with that, the
French can provide you with years of confident play and many
wins. I think once you know you can handle open games, the French
is a very practical defence for juniors
and club players.
The French at its best: a solid start, an unbalanced middle and a
crushing finish.
The Caro-Kann improves on the French by not blocking in the Bishop, but you have to work harder to get counterplay. I think of it as being perhaps as solid as the French without being as interesting (it is notorious for draws), but if White knows their stuff the play can be as sharp as anything else in chess.
The Caro-Kann at its best: White's initiative is deftly suffocated
and Black finds enough in the endgame.
This is a new (hypermodern) idea: Black tempts the White pawns forward so they can be more easily attacked! You have to be careful not to get squashed, but if you do get the White centre to fall over, you have the same satisfaction as watching one of those big industrial brick chimneys come down...
The Alekhin at its best: White charges into the centre and declares
"King of the Hill", but Black soon has a share of the centre and a
better Bishop for the endgame.
These flexible defences share some of the ideas of the Alekhin,
without allowing White to chase you around so much. The play is complex
and subtle, and, to my mind, too hard for most junior and club
players. (Again, that's advice I'm better giving than taking!)
The Pirc at its best: White's attack never happens, the centre gets
bogged down and Black comes
at the White King around the sides.
This defence is law to itself: not rubbish at all and gives you a
chance to play chess and not theory. Larsen tried it many times
over his career and Miles made a living out of it in his last years.
The Nimzo at its best: original piece and pawn play in the opening
leads to an
old-fashioned attack down the f-file and then a winning endgame.
This logical defence has never been completely convincing; Black
doesn't get the counterplay and White can usually sit on a comfortable
edge with e4/d4/Bd3/Nf3/c3/Qe2... There are a few maverick
spirits (the late Tony Miles
again)
who play it, but any interest in the opening tends to lead to White
coming up with an even more secure way to squash Black's play. At
club level it's probably playable (I seem to recall playing it myself),
but it's at its best when White has a rush of blood to the head and
tries to attack too early or grab more space than they can hold.
If White is content to seek a smaller advantage it's probably easier to
do that against Owen's Defence than any other.
The Owen's at its best: White is forced to defend the centre and the
attack never comes.
The improved Owen's defence... Black takes an extra move to adopt a
more harmonious system of development (in particular, holding back
White's c-pawn in case of e4-e5, Nf6-d5) but these systems have never
been popular at master level for the same reasons as Owen's
Defence. But they didn't half sit up when Miles beat Karpov with
it...
The St.George's at its best: White's centre is surrounded.
Perhaps only Mike Basman can make this sort of thing work... No,
that's not fair: like all
openings, it's only as good as the ideas you bring to it, but if you
have more and better ideas than your opponent, then it's going to work
for you. I guess it's an 'improved' Modern Defence, where
munching on the long diagonal is combined with holding back White's
f-pawn and so better control of e5.
The Borg at its best: in the murk, Black sees more clearly. It all
turns Sicilian on White when he has to face minority attacks on both
sides of the board.
Ah, not Charlie "(Yard)Bird" Parker, whose untimely departure in 1955 prompted jazz fans to write this graffito all over New York, but Henry Bird, who left us two sprightly variations: the Bird Defence to the Ruy Lopez, and his very own opening, 1.f2-f4. 2008 is the 150th year since Bird died, and at this year's Paignton Chess Congress, there was a special prize for the best game played with his opening. This resulted in a bigger crop of Birds than usual, as you might expect, and the prize winner was the following game (courtesy of Bill Frost at ChessDevon:
Because of the increased risk of the Bird, I reviewed what I knew
about it in case someone played it against me... No-one did, so I
thought I'd record the results of my review here.
" Having forgotten familar openings, I commenced adopting KBP for first move, and finding it let to highly interesting games out of the usual groove, I became partial to it." -- Henry BIRD
I first found out about Bird's opening (1.f4) in some random
beginners' book, where the author dismissed it
(as have many authors since) with the recommendation that
Black play From's Gambit (1...e5 2.fxe5 d6 3.exd6 Bxd6 [idea 4...Qh4+
mating] 4.Nf3 g5!?), and noted that if the From turned out one day to
be better for Black then White could dodge into the King's
Gambit.
That satisfied me for a while, but I
became interested again when the opening kept cropping up in B.H.Wood's
CHESS magazine in the 1970s. That may have had something to do
with the editor's own liking for the opening, but surely it was more
than
that: lots of players were happy to try the Bird (directly or by
transposition) and you never saw a From. Could it really be
dismissed? I rather suspected not, and that the From wasn't all
it was cracked up to be: critical, surely, but if White knew what they
were doing, perhaps they could keep the pawn and survive.
I was reassured when Neville Gill wallopped the Bird
when winning the PCC Championship for 1976, then woken from my dogmatic
slumbers when Jerry Anstead used the Bird to beat Gill (and others)
winning the title in 1980. Yet, Rumens and Bellin, both players
of the Dutch defence, weren't above the
occasional Bird while contesting the Grand
Prix in weekend congresses. Then I discovered Bent Larsen had
been interested in it; not mere dabbling either, he took out Spassky
with it
in a crucial game:
"In this last game with the white pieces I played Bird's Opening, of which most masters have no high opinion, but I chose it for the very reason that they do not play it and do not know it. I know it quite well, have many original ideas. Now I challenge Spassky with it; let us see what ideas he has to show."
Since Larsen's heyday, IM Tim Taylor and GM Henrik Danielsen have
both played and promoted the Bird extensively; it's also a familiar
feature of club and county games in the Westcountry. So, there's more
to this
opening than is obvious in the books; in
fact, it's an ideal club opening in many ways -- unbalanced,
untheoretical and underestimated! [And like all such openings, it
will become better known, people will write books about it, and
eventually it will become an opening like any other...]
Bird plays the Bird
Lasker bids for immortality
Larsen has ideas
Fischer transposes
Wood pushing
Dutch specialists turn the table
Wallop
The biter bit
Bird spotting in Devon
A World Championship Bird
This is really what I spent my time looking at. There is no consensus in the books and comics about Black's best line: Gufeld recommends the From; Keene & Levy suggest 1...d5, 2...Nf6 and 3...Bg4 (but consider only 3.e3); Aagaard & Lund prefer 2...Bg4; and so on. Perhaps all are adequate, but it seemed to me that the From would be no surprise, and that systems with ...Bg4 allowed White to play the sort of unclear attack with 1.f4 d5 2.Nf3 Nf6 3.e3 Bg4 4.h3 Bxf3 5.Qxf3 and 6.g4 that they were surely hoping for.
On the other hand, going for 2...g6 and allowing White to play the
Dutch with a move in hand wasn't attractive either; all the various
treatments that Black can adopt (Stonewall, Ilyin-Zhenevsky, Leningrad,
Antoshin) have their counterpart in the Bird and all looked thoroughly
playable for White, and, as I don't play the White side of the Dutch, I
thought I wouldn't thrive a move behind. As long as White avoids
the various pitfalls known to theory (e.g. 1.f4 d5 2.e3 Nf6 3.b3? d4!)
I imagine White would be pleased to play this way.
Actually, what am I familiar with? I have a reputation for
knowing a lot of opening theory, but, while I do find it fascinating,
my actual over-the-board choices are usually driven by the desires to
(a) avoid any theory, and (b) avoid whatever my opponent wants to
play.
This rather negative philosophy led me to consider 1...c5 and 1...g6,
both systems that I have played on and off against 1.e4 for
years. Checking with Tim Taylor's excellent monograph, I see he
concluded that White cannot expect any advantage with standard Bird
moves against 1...c5, and should instead transpose into either the
Closed or Grand Prix variations of the Sicilian Defence. As I am
usually very happy to see White choose either of these when I play 1.e4
c5, I resolved on 1.f4 c5. I have an idea that if Black were more
recently rehearsed in the Modern and King's Indian than I am currently,
then 1...g6 with ...d6 and eventually ...e5 would be an equally
uncooperative yet satisfactory way to defend.
Interesting... much more general questions than previous years. There may be a theme of these questions, about the tension between seeking opportunity and accepting risk. So here goes...
This can be very dangerous if Black castles into it, although if you can see it coming in time it's easy enough to dodge (Bf5/g6/O-O-O). If Black replaces 1...d5 with 1...Nf6, White's system may come to nothing, pointing in the wrong direction.
The common solution is for White to play 2.Nd2, threatening to take over the centre with e2-e4, which may provoke Black into playing 2...d5, when we can return to our standard system with relief. If Black doesn't play ...d5 then you can either stick to your guns with e3 and f4, or carry out your threat to play e4. It's not a bad idea to have a second string system, like the Colle, that you can switch to in case of move order problems.
"Although queen's-side castling is relatively rare in the London system, it may sometimes pay to keep the option open."
...which is about as much use as a rubber crutch. There are some games in that same book where Queen's-side castling appears:
These suggest that the times you might consider queen's-side castling are:
I always liked Pillsbury's guidance:
"Castle because you will or because you must; but not because you can." -- Harry Pillsbury.
See http://www.exeterchessclub.org.uk/castling.html for general advice on delayed castling.
I was surprised to find 800 games played in recent years where this move was played, with a normal spread of results (55% to White). I wouldn't play it as White because I would find it difficult to make any play against the locked centre after 2...Nc6 and 3...e5. However, out of the 800 games, this scheme was rarely chosen by the defenders, presumably because Black also wants to leave enough play to win, hoping also to leave open the option of transposing into a favourite version of the Sicilian. If that's so, White might be able to sneak across into a version of the Maròczy Bind; for example, lots of Black players went 2...g6, which probably leads to the best-known version of the Bind. I'd prefer 2...e6, even though 2...g6 is in my repertoire.
Why is the Bind so uncomfortable for Black? Because lots of the appeal of the Sicilian depends on having a half-open c-file, a minority attack with ...b5 and the chance of blowing up the centre using your extra central pawn with ....d5; once White plays c4, all that goes out of the window.
Here's a player getting caught out:
[C21] Danish gambit - fork,
2000
1.e4 e5 2.d4 exd4 3.c3 dxc3 4.Bc4 cxb2 5.Bxb2 d5 6.Bxd5 Nf6 7.Nc3
Nxd5
8.Nxd5 c6?? 9.Nf6+ gxf6 10.Qxd8+ Kxd8 11.Bxf6+ ...
Full marks to Black for having the courage to take on White's opening and accepting the gambit, but this involves definite risks if you forget (or never knew) the traps in each variation. Most gambits have traps like this. Let's have a list of gambits:
The best way to avoid problems depends on your taste: "...d5 is the antidote to the venom in most gambits" as they say, but you will struggle to play that against the Evans. I recommend to start with:
All of these lines need some study, but I hope this is a shove in the right direction.
P.S. The game I found where Black got Danished... was won by Black (Berry)!
Sometimes! The type of Benoni usually played is the Modern Benoni with ...e6xd5. This is a high-stakes opening where you really can't busk it in the sharper lines, you have to study and learn... and all the lines are pretty sharp... That said, it's a fine way to unbalance the game and so play for a win as Black.
I've recently recommended to Charlie that he play the Benoni, but delay the exchange. (I believe our very own Andy Pickering was a fan of this approach.)
Two reasons for choosing to delay:
The lines without ...e6 are slower and stodgier; Black often plays ...e5 when the lines divide according to whether you plonk the Bf8 on g7 or e7 (when it usually goes next to g5). These lines are more solid but harder to play for a win.
"This fine defence..." -- Jonathan Speelman
"...Sucks all the life out of the position." -- Anon.
Many of us associate the Scandinavian with some devastating Fischer miniatures from the 1960s. But since Larsen re-established this defence as an option for GMs at Montreal 1979...
...it has had a dedicated following, resulting in its ultimate achievement, successful use in a World Championship match by Anand, when Kasparov couldn't show anything against it, even though he won in the end. (However, Anand did not repeat his experiment!)
The Scandinavian 2...Qxd5 is particularly difficult to get a handle on because the unforcing nature of most of the variations. After the exchange of pawns we have a 'structure' rather like the French Rubinstein or main line Caro-Kann, in which lines Black has given up their stake in the centre and can be said to have made another concession, either blocking in the Bc8 with ...e6 or playing the unnecessary ...c6. After ...Qxd5 and ...Qa5 (say) Black has supposedly lost time but has made no commitments with their pawns, which means they can adopt a very natural development scheme.
It's often said that exposing the Queen on d5 'wastes time', but after Nc3, Qa5 each side has developed one piece, so I don't see it: however, White is still ahead in development because they start first. White can maybe get another free hit against the Queen by Nf3-e5-c4 or Bd2/Ne4, and that's when White gains time to improve their position (not to develop).
Hmm, plans... It's not possible to 'read' the structure to generate
moves in such a straightforward way as, say, the French Advance.
[For these reasons, I dislike playing
against it and I don't think I'd
ever take it up!] It's hard to talk in general terms, it's more
about specific piece arrangements and move orders and whether they make
any progress, but let's have a go.
[In his magisterial two-volume review of the strategies behind chess
openings, John Watson pointedly avoided talking about any variations
with wPd4 and bPe6/bPc6, rather devoting 7 pages to common themes from
the French/Caro/Scandinavian.] Deep breath:
White normally gets in d4 and operates on four ranks. Black holds back on the first three ranks, not wanting to open up lines while they are behind in development, and must avoid weaknesses – which I guess is a plan of sorts.
White has advantages in space and development but these are each hard to make use of because of the lack of tension in the position and because these advantages can evaporate with time and exchanges. So, White needs to avoid exchanges, to keep active, to make problems...
Next level down: the Scandinavian is what I call a light-square defence, leaving White with a pawn on d4 and control of e5 but disputing the centre at d5 and e4. Perhaps the ultimate for Black is to play ...Bb4, ...Bxc3, ...Nb6, ...Qb5 with a grip on all the light squares.
If White gets enough oomph, it may be they can blow up the position with d4-d5. Black usually restrains the white d-Pawn with ...c6, when it starts to look a bit like a Caro-Kann, with White's Queen's Knight on c3 instead of e4.
Black wants to play ...e6 and play the Bf8 somewhere, but before playing ...e6 the Bc8 should be developed. Black can't hang around, as Bc4 in combination with Ne5 will force ...e6. The Bishop when on g4 or f5 then can become the target of attacks, either by h3/g4/Ne5 or Ne5/g4. This can lead to some very sharp play with both sides making committal moves, as in the famous game Anand-Lautier.
Black has some choice over the timing of ...Nf6, ...c6 and ...Bf5, depending on which ideas they wish to avoid or allow. [Ian Rogers tried hard with ...Bg4 but these days ...Bf5 holds sway.] So, delaying ...Bf5 gives you the option of ...Be6 against 6.Ne5; while delaying ...Nf6 avoids White's Bd2/Ne4/Nxf6, making a mess of Black's pawns.
Let's have a look at the quiet main line variation:
Black has been experimenting with 3...Qd6; this keeps the Queen in play but obviously restricts the Bf8 and may offer White another free hit with Ne4 or Bf4. There are other sidelines like 5...Nc6, 5...Ne4 and 4...e5 which are tricky to meet if you haven't seen them. White can also mix it up by delaying Nf3 in favour of Bc4, or playing an early Bd2/Ne4.
Advice for White? There's no consensus in books for our level:
Keene/Levy ignored 5...Bf5 in 1994; Gufeld (1996) gives the quiet main
line; Collins recommends the sharp main line as played by Anand;
Dzindzhi (2007) suggests Kasparov's 6.Ne5, a move order also favoured
by Baker (1998); and Emms (who must have some sort of grasp of this
opening, having written about it several times) recommended 6.Bd2/7.Ne4
in 2001 without considering it a cosmic mind-blower in 2004.
Emms' 2004 book includes the direct try 1.e4 d5 2.exd5 Qxd5 3.Nc3 Qa5
4.d4 c6 5.Bc4 Bf5 6.Bd2 e6 7.Qe2 Nf6 8.d5 cxd5 9.Nxd5 Qd8 10.Nxf6+ Qxf6
11.0-0-0 Nc6 12.Bc3! which he thinks is better for White.
Nigel Short went through a creative phase when playing against the Scandinavian, and we can perhaps borrow his idea of delaying d4:
Or 1.e4 d5 2.exd5 Qxd5 3.Nc3 Qa5 4.Bc4 Nf6 5.d3 followed by Nge2, 0-0, Ng3 and perhaps f2-f4-f5 (Sodjerg). And if you really can't bear it, you can try 2.Nc3 or 2.d4 dxe4 3.Nc3 Nf6 4.f3.
Some White players are prepared to give up the fight for the advantage in the Ruy Lopez and just get into a reasonable position which suits their style and look forward to outplaying their opponent around moves 25-40. One opening that is used for this purpose is the Four Knights' Game, where Gunsberg's 4.a3 and Glek's 4.g3 have been played. John Nunn's "New Ideas" reviews some of the early experiments with both moves. There is no 'answer' for Black, because there is no 'question' being put, other than, can you survive the middlegame against me?
I think the earliest g3 was Nimzo, but here's the main man these days, Igor Glek.
One response that you might save for a rainy day in Exmouth is 1.e4 e5 2. Nf3 Nc6 3.Nc3 Nf6 4.g3 Nxe4?! 5.Nxe4 d5 6.Nc3 e4 7.Ng1 Bc5, with some attacking chances. I've managed to lose to this idea in Blitz... Here's a game from a chap who sounds like an Indian computer facing the reincarnation of the spirit of defence...
The eternal debate... I recommend avoiding hypermodern approaches until your chess is good all round; because of their amorphous nature, you have to be prepared to play a variety of positions. So, after 1.e4 g6, White has a number of systems available, most of which are very flexible, and Black has a hard time deciding whether to challenge the centre by ...c5, ...d5, ...e5 or all three, while making sure that White doesn't break through with d5, e5, f5, h5 or all five.
Having said that, I know Jonathan W has been playing the Alekhin and Grünfeld: "I have to adopt unusual openings, as otherwise I tend to get into trouble with more experienced players who know the familiar ones that little bit better than me.".
Perhaps these defences are not so variable in their themes as the Modern. I dunno, for a while I was playing nothing but hypermodern openings... On your own head be it!
I have a piece on this issue elsewhere: www.exeterchessclub.org.uk/Openings/hypermod.html
Emms Attacking with 1.e4
Keene/Levy An opening repertoire for
the Attacking Player
Alburt, Dzindzhikhashvili & Perelshteyn Chess Openings for White, Explained
Gufeld An opening repertoire for the
Attacking Player
Plaskett The Scandinavian Defence
Emms The Scandinavian
Collins Attacking
repertoire for White
Johanssen/Kovakevic The London System
Soltis The London System
Baker A startling chess opening
repertoire
Keene/Jacobs An opening repertoire
for White
Nunn New Ideas in the Four Knights
Psakhis The Complete Benoni
Evans Stonewalling
Fine The Ideas Behind the Chess
Openings
Znosko-Borovsky How to play the
chess openings
I've tackled this a few years ago (12!?) in a big document for class C/D players. If that no longer satisfies, perhaps have a browse below:
Choosing a main defence to combat 1.d4/2.c4 depends partly on style, partly on how it fits in with the rest of your repertoire, and partly on how much appetite you and your opponents have for study. I've given a list here with how the defence works... on a good day! Remember there will be bad days, where White stifles your play and trundles over your defences.
Black gives up the centre hoping to achieve an open, fighting game; although it's one of the oldest defences, it is still being developed at the top level.
An unusual variation that should give White a plus with best play (viz. 1.d4 d5 2.c4 Nf6 3.cxd5 Nxd5 4.Nf3! and 5.e4).
A classic gambit played for central domination; there has been more interest recently due to Morozevich experimenting with 5...Nge7.
A combative variation emphasising piece play also revived by super-GM Morozevich.
A trappy variation that needs some study by both sides.
In its classic form, it has the same hypermodern 'give up the centre
and restrain' feel as contemporary lines of the Queen's Gambit
Accepted. These days the fashion is for 4...a6.
A waltz on the edge of a cliff: don't look down! Every time Black gets a chance, he pushes a passed pawn...
A complex line with plenty of theory that has a special band of followers.
A principled attempt to win the point by force; fantastically complicated.
"A brilliant game where both players were very creative. Thanks Vladimir for your excellent idea which puts 10. ..Nh5 under pressure. Generally I think his mistake at the critical moment would have succeeded against another opponent, but unfortunately it was Anand who found a very unexpected refutation which was very hard to foresee, taking into account that white had a very wide choice of possible continuations to consider." Scherbakov
An uncompromising defence securing active piece play at the cost of some loose squares.
A vigorous attempt at counter-play, perhaps too well known these days for White to stumble into without having some ideas of their own.
A half-forgotten defence recommended by Tony Dempsey that does very well against natural play by White.
The banker for Grandmasters: a solid variation that still allows you to play for a win, often with hanging pawns.
Black does not claim a central stake straight away, but aims to control or counter-attack White's centre pawns. They can be thought of as grouped into light-square defences (Nimzo-Indian, Queen's Indian, Dutch) and dark-square defences (Benkö, Benoni, King's-Indian); ideas and variations flow within each group.
White is tempted to blot out the cheeky black Bishop; I fear a lot of the fun goes out of Black's game after 3.a3, but Miles is undaunted:
A hypermodern system where Black reserves their options until White has committed to a set-up.
A popular line among club players, which concedes some squares in the centre and goes for active play.
An ancient gambit that occasionally has a new lease of life; 5.Bg5 leaves Black loose and underdeveloped.
An unbalanced continuation with a range of contrasting systems in it; White has some annoying ways to avoid the main lines, so many French players sidle into it with 1...e6. You can play it with e6/d6, with e6/d5, or d6/g6.
A hypermodern defence that goes for active piece play and central counterattack. Watch how White's big centre is destroyed and Black takes over.
An unusual gambit where Black gets long-term pressure, even into the endgame. As Black can play the main variations almost on autopilot, White has developed some sharper ways of taking on Black's opening.
The Modern Benoni with ...e6xd5 is a fighting defence that looks for chances on the wings to counteract White's extra central pawn. There is an argument for delaying the capture, and it has some ancient relatives that omit ...e6 altogether.
An elastic system with a lot of sharp theory, distrusted by the super-GMs but with a dedicated following elsewhere.
An unpretentious and solid defence.
Another unambitious system that doesn't take on too many responsibilities.
A solid defence that has been thoroughly tested in all variations.
The Queen's-side Ruy Lopez: a subtle molten mixture of piece and pawn play to contest the centre.
My recommendations for junior and club players usually run to:
If you want to avoid 1...d5 for some reason, then I suggest:
None of these variations can be forced; for example, nearly all the fancy defences to the Queen's Gambit can be avoided by playing c4xd5 at some early point, and nearly all the Indian defences can be avoided by the Trompowsky (2.Bg5).
You also need to have something to play against all the systems without 2.c4 like the Colle, London, Stonewall and Blackmar-Diemer, not to mention the English and Réti Openings. There's more stuff around on each of these somewhere:
Jonathan Rowson is a young Scottish GM who has written two of the best and most important books of recent years: The Seven Deadly Chess Sins and Chess for Zebras. They are important because they are some of the best discussions about how chess is actually played that I have ever read; often Rowson seems to be writing for the first time about things that have rarely been mentioned, let alone explored in any detail. The books are also confusing, pretentious and irritating by turns.
'I'm enjoying it - but I don't like it.' Geoff Chandler, October 2005
Let's take them one at a time.
The Seven Deadly Chess Sins is an exploration of chess psychology. There is a psychology of chess, the academic study of what chessplayers do. In fact, chess players have been called the 'fruit flies of psychology' because they are such a favourite research subject. Rowson isn't very interested in all that stuff. He quotes with approval:
"It seems to us that the theories associated with board reconstruction experiments represent an idealised picture of master chess which may be misleading. ... So often, as any player will agree, it is hopes and fears which seem to influence the choice of a move." – Hartston and Wason
It’s the emotional swamp which is Rowson's territory, seeing it not just as the source of mistakes but a promising route for seeking improvement.
His sins are: Thinking, Blinking, Wanting, Materialism, Egoism, Perfectionism and Looseness. (I'm very amused that Thinking is a sin.) Perhaps some detail would help:
Warming up? The first example in the first chapter (Thinking) shows an example from a GM which obviously provides Rowson with some real inspiration but which might make the rest of us despair...
Wow. Is chess really that hard? Do I really have to be able to come up with ideas like that? Well, no, but if you want to get better, you do need to stop playing the way you do right now. Shaking up your ideas is part of Rowson's plan.
These are quite sophisticated mistakes, but I think the same things can be seen at club level as well. (I just made a mental note to myself to find club-level examples of all of these things).
The irritating bit of Rowson's book is that it is hard going. The examples are hard. He gets distracted when discussing them. Not all the examples are clear. And then he includes a huge variety of anecdotes, quotations and ideas from outside chess, some of which are hard to see the value of, and some of which seem included just to let us know how widely-read is the author.
"When considering whether to use these ideas in the book, I was concerned that it might seem too abstract or contrived for most readers and hard to apply to their real games… So even if I’m not making any sense, or if you only partly understand what I’m saying, the main thing is to have the courage to look at chess with new eyes."
I like the aim. However, he's not really achieving it with passages like this:
“There are some striking parallels with quantum theory in the way of viewing chess outlined above, particularly Heisenberg’s Uncertainty Principle ... and Bohr’s Principle of Complementarity.” (p.84).
Oh, yeah? One exasperated reviewer concluded:
"It is at best a flawed if earnest effort. At worst it is a pretentious, barely mitigated disaster ... The Seven Deadly Chess Sins is strong evidence that to the seven we should add two more: writing this book, and buying it." http://www.chesscafe.com/text/review274.pdf
Harsh... I understand this love of quotation and pursuit of analogy from Rowson's point of view; writing something like this, or a PhD, is rather like being in love, everything you read or think about reminds you of what you are doing, and you want to include everything. I did end up wishing that he had a more brutal editor, but it’s a record of his journey and his thinking, and after a while you enjoy the ride with him.
He has a final rather defensive note, entitled The Author's Redemption, where he says:
"I've tried to write about chess as I've come to understand it: a complex a rewarding game that lies, tantalisingly, beyond the full grasp of the human intellect. ... There is no virtue in giving easy answers to the questions posed by a difficult game. "
And while I think it is not usually given to the author to decide whether he is redeemed or not, I will concede the point. 10% of the book may get up your nose, but the other 90% is witty, informative, thought-provoking, and more likely to focus you on your bad habits of chess than anything else I know.
Chess for Zebras is much more focussed. The examples are just as demanding (you remember that I used one of his examples when we looked at planning in the endgame) and Rowson's temptation to throw in a quote by 'my favourite Buddhist writer' is still there, but where in Sins the author seemed happy to show us a deal of thought-provoking material and let us get on with it, in Zebras Rowson is more helpful in guiding us through the thoughts he hoped to provoke. He is also to be commended for listing our website in the bibliography!
That endgame example is accompanied by a long transcript of exchanges between Rowson and one of his students. I guess that Sins is the result of Rowson thinking about how he got good at chess and how he is going to get better, and Zebras is the result of Rowson trying to teach others to get better. It's lower-key in many respects but more punchy. I threw a couple of quotes at you last time:
"If you want to get better at chess you need to place much less emphasis on 'study' whereby you increase your knowledge of positions, and place more emphasis on 'training,' whereby you try to solve problems, play practice games, or perhaps try to beat a strong computer program from an advantageous position." (25).
"Chess skill emerges from chess playing combined with chess training, where ‘training’ means working things out by yourself. The main skill a chess-player needs is skill in making decisions, so that’s what you need to do and do repeatedly. If you want to become a better player, you need better habits, and you cultivate better habits through training. The best training is the kind that pushes you up against the edges of your comfort zone, where you force yourself to take responsibility for difficult decisions. It is so much easier to read books that give strategic guidelines, hints and tips, etc., but what you need is ‘know how’ and that means learning by doing."
The contents list is an amusing read in itself:
Oh, and why Chess for Zebras?
‘Thinking like a zebra’ therefore means being more open to experience and less constrained by convention. It means allowing yourself to think differently."
It's going to be hard to do more than scratch the surface of what you can find in Zebras, but let's give another couple of examples, ones that rang a bell with me. The first section of the book is about productive training; we already looked at one from the this section in an earlier session (the Estrin endgame). The second section is about expanding your conceptual toolbox, and the third is about openings from the points of view of White and Black.
Doing and being
Zugzwang Lite
With my newly published plumetting grading, it is clear that I haven't yet got the hang of this... Anyhow, in the Introductory Session in June this year, I asked everyone to name the three main reasons you lose chess games. These turned out to be:
EXAMPLE GAMES:
General advice:
This is a list of symptoms, not diseases. The disease may be... relaxing? ...wishful thinking? But it needs a good hard look at yourself to find the disease, which may be a long step towards curing it. Why are you making these mistakes, what are you doing that is wrong, what are you not doing that would be right? Is there a point you can identify in a game where you chose a wrong move or plan, and can you recall what you were thinking or saying to yourself at the time?
Further study:
Try WEBB: Chess for Tigers
EXAMPLE GAMES for analysis and playing out:
General advice:
[This set of symptoms may be related to themes in the last and the next category.]
I struggle with this issue constantly myself; I expect I do best when I practice, with slow games against real people, and faster games against computers who of course are utterly unforgiving of errors...
The main thing to do with blunders is to look: make the first and last thing you think about be, what are they threatening? and having chosen a move, what do they threaten now? You might have a look at some of the thinking schemes laid out by Purdy and Silman, reviewed in last year's programme: 17th July 2007: A thinking process
The other thing I think makes a difference is getting a tournament in early in the season, so I'm up to speed when I take on the less frequent club and county games. There aren't very many books which particularly focus on analysis (as opposed to the 'spot the bonecrusher' tactics books); Dvoretsky recommends 'playing-out' positions chosen from fiendishly complicated games, and points to a couple from Nunn.
Further study:
KOTOV: Think like a Grandmaster
NUNN/GRIFFITHS: Secrets of Grandmaster Play
JACOBS: Analyse to win
Simon I know likes flexing his analytical muscles against the deceptively simple-looking compositions of endgame studies.
Further study:
TROITZKY: 360 Brilliant and Instructive End Games
BARDEN: How Good Is Your Chess
KING: How Good Is Your Chess
DVORETSKY: Secrets of Chess Tactics
EXAMPLE GAME: Short-Belyavsky (Helpmate in 2)
General advice:
In a sense, if you could cure this problem, itwould be impossible to lose a game of chess. Underestimating your opponent or their resources is really the only mistake we ever make... So this is going to be a tricky one to solve!
However, there are some useful routines to get into. A junior player might do well just to say to themselves as the FIRST and LAST thing they think about when it's their turn: "What can my opponent do to me now? What can they do to me if I make this move?" Adults might have a look at some of the thinking schemes laid out by Purdy and Silman, reviewed in last year's programme: 17th July 2007: A thinking process
Further study:
Try PURDY: The Search for Chess Perfection
or SILMAN: Reassess your chess
EXAMPLE GAME: Pope (not that one) -Regis
General advice:
I am inclined to think that simple strategy is easier to teach than tactics; the general structural feaures of a position hang around for a long while and club players seem quite good at listing these features when asked. The hard thing is making your knowledge work in a real game. The main things are to learn to identify the key features, to make a reasonable plan, and develop enough technique to exploit an advantage. Silman has done some interesting work in 'playing-out' of strategical positions with his students, which you could try for yourselves.
Further study:
Try CHERNEV: Logical Chess
EUWE/KRAMER: The Middlegame Vol.1
SILMAN: Reassess your chess
GOLOMBEK: Capablanca's Best Games
EXAMPLE GAMES:
General advice:
It's as simple as 'Study and practice your openings'. Study with books (the fewer the better) and practice at the club or online or against a machine. Find a player who uses your favourite openings and play over some games by them; I like Botvinnik.
I would be delighted to give your repertoire an MOT.
Further study:
Try WALKER: Chess openings for juniors
KEENE/LEVY: An opening repertoire for the attacking player (1977) (Scotch Gambit, Pirc, and Benko Gambit)
1.e4 Try
KEENE/LEVY: An opening repertoire for the attacking player (1994) (Scotch Game, Scandinavian, and Tchigorin Defence)
EMMS: Attacking with 1.e4 (Bishops' Opening, Closed Sicilian, French KIA)
RAETSKY: Defending against 1.e4 (Sicilian Four Knights')
1.d4 Try KEENE: An opening repertoire for White (Queen's Gambit Exchange Variation)
SUMMERSCALE: A killer opening repertoire (Colle-Zukertort)
DUNNINGTON: Attacking with 1.d4 (Queen's Gambit Exchange Variation)
AAGAARD/LUND: Defending against 1.d4 (Tarrasch Defence)
Try three single-volume opening books on your main White or Black openings. I rely on KOSTEN: English Opening, WATSON: Play the French and WILLIAMS: Play the Classical Dutch. (I would eschew a video [poor value] but CDs are fine if you get on well with screens.)
There are opening books out there which I don't recommended:
GUFELD: An opening repertoire for the attacking player (Vienna, Sicilian Dragon and Leningrad Dutch) [a maze of complex variations suitable only for a computer or a GM]
BAKER: A startling opening repertoire for White (Scotch Gambit/Max Lange, Sicilian sidelines and French Two Knights') [again, very variation-heavy, I can't imagine anyone going through all this detail and retaining any of it.]
COLLINS: A White opening
repertoire
(Scotch Game, Alapin Sicilian and Advance French) [unforgivably
careless [p.15: exactly how do you reply to 15...Be6 16.O-O Nc4?*], and
someone should shoot the editor too] (* P.S. I discover he reveals
all(?) in his book on the c3 Sicilian for Gambit)
ALBURT et al.: Chess Openings for White, Explained (Scotch Game, Sicilian Grand Prix and Classical French) ["The main point is not that so many of the lines the authors have given us above are bad, or ineffective, although that is certainly an issue. Rather, it's the lack of integrity throughout." -- WATSON]
ALBURT et al.: Chess Openings for Black, Explained (Accelerated Dragon and Nimzo-Indian) [I can't guarantee this is any better.]
EXAMPLE GAMES: first, preparation to the max! well, it was Kriegspiel...
General advice:
The affliction needs only be named for a treatment to suggest itself: "Set up your attacks, so that when the fire goes out, it isn't out!" (Pillsbury). However, it might not be so easy to learn how to do that... Playing over example games in the usual intructional books I'm sure will go a way to giving you a feel for it, as well as games by great attackers like Pillsbury, Marshall, Tal, Fischer, Stein and even Nezhmedtinov. [These GM games will be more close to call than anything we play, of course.]
Further study:
Try WALKER: Attacking the King
CHERNEV: Logical Chess
COZENS: Lessons in Chess Strategy
VUKOVIC: The art of attack
I was glad you all had an opinion about what were the most common reasons that you lose games. Self-criticism, or at least self-awareness, is the starting point for improving.
"I'm going to stop saying I'll kill him, and kill him!" -- Sid James as Sid Abbott in Bless This House
Turning intention into action is a puzzle I have been battling with personally and professionally all my life...
"Ask yourself the following question, “Of all the games I have lost recently, what percent were lost because of something I did not know, and what percent were lost due to something I already knew, but were not careful to look for?” " -- HEISMAN
ZNOSKO-BOROVSKY: How NOT to play chess
HARDING: Why you lose at chess
SOLTIS: Chess Mistakes
HEISMAN: The Improving Annotator
BAKER: Learn from your chess mistakes
SILMAN: The Amateur's mind
ROWSON: The Seven Deadly Chess
Sins
White sacrifices for attack on f6 in the Sicilian
White sacrifices for attack on h5 in the Sicilian
Black sacrifices for attack on c3 in the Sicilian
Black sacrifices for initiative on c3 in the Sicilian
Black sacrifices for too little on c3 in the Sicilian
Black sacrifices for initiative in the King's Indian
Encore!White sacrifices for all sorts of compensation in the Grunfeld
Black passively sacrifices for initiative (1)
Black passively sacrifices for initiative (2)
Compensation for the exchange
Rooks don't like defending against passed pawns
A defensive sacrifice
Petrosian is at it again
The Karpov sacrifice
A whole Rook
Lessons that can be applied elsewhere, I hope; if you have examples of games where you have struggled, send them in.
How to plan, anyway (Silman).
Elements of endgame planning:
1. Passed pawn
2. Pawn majority
3. Rook on the seventh
4. Infiltration (Weak colour complex), blockade, breakthrough
5. Accumulation theory
6. Two weaknesses
7. Manoeuvring
8. Minority attack
9. Endgame technique
A bit of Capablanca magic
"Once in a lobby of the Hall of Columns of the Trade Union Centre in Moscow a group of masters were analysing an ending. They could not find the right way to go about things and there was a lot of arguing about it. Suddenly Capablanca came into the room. He was always find of walking about when it was his opponent's turn to move. Learning the reason for the dispute the Cuban bent down to the position, said 'Si, si,' and suddenly redistributed the pieces all over the board to show what the correct formation was for the side trying to win. I haven't exaggerated. Don Jose literally pushed the pieces around the board without making moves. He just put them in fresh positions where he thought they were needed."
"Suddenly everything became clear. The correct scheme of things had been set up and now the win was easy. We were delighted by Capablanca's mastery..."
-- KOTOV, Think like a Grandmaster, tr. Cafferty, pub. 1971 Batsford.
Alekhine plays for a win
The best books for further study of endgame planning are undoubtedly Shereshevsy's.Looking forward to this one!
Meanwhile, here are three games from Gandalf which explore the wilder shores of compensation for a Queen (83,84,85)
Some notes on books about chess psychology:
I have to say, if this is the aspect of your game most in need of fixing, then count yourself lucky, but there are some general lessons to be learned.
Example games:
Ish follows some theory:
Kramnik wins with the Rooks:
Fischer wins with the Queen:
The Queen on the attack:
The Rooks make a team:
So, what features favour the Rooks, which the Queen?
Yusupov loses to the Queen:
Yusupov has another go with the Rooks:
Chernin finds an improvement:
Ish's game in hindsight:
So, starting in a similar way as last year, I asked everyone to name the three main reasons you lose chess games.
These turned out to be:
STRATEGY
Lack of strategy
Not looking for outposts enough
Moving pieces which leave holes in my position
Failure to spot strategic weaknesses early enough
GENERAL ATTITUDE
Moving rather than taking more time
Poor psychology: making mistakes and then making worse ones
Letting my opponent off when I was ahead on material with a better position
THINKING PROCESS
Playing a middlegame sequence out of in the wrong order
Running out of time
Miscalculation (poor vision)
Blunders -- mainly after 1 hour+ -- due, I suspect, to lack of recent practice
Careless loss of material
EGOISM
Moving without working out what my opponent can do in reply
Not seeing the opponent's intended move
Not being completely aware to what my opponent up to
OPENINGS
Opening inaccuracy
Inferior opening preparation
Poor openings
In opening, occasionally make over-easy moves which weaken my position
ATTACK AND DEFENCE
Getting shafted on the diagonals
Playing unsound attacks
I can be over-keen to attack, i.e. launch an attack before I've prepared the necessary back -up
Over-extension in the middle-game (trying too hard to win)
I'll try to come up with a programme which includes some material relevant to these topics as well as suggestions made earlier
I'm trying out a new comments system, vaguely anticipating a new season of coaching sessions. Suggestions and comments invited. What did I leave out last year?
Some of you may know that I've done a bit of work editing and typesetting for Hardinge Simpole, and my first project for them was pulling together everything I could find about the tournament in London in 1922 (which gave its name to the London System). It would have pleased me to be able to include some splendid cartoons that I've just come across: enjoy...
http://www.chesshistory.com/winter/winter14.html#3937._Comic_strips
I've re-worked this page to use palview, which I think is wonderful; had I been starting from scratch now, I'd use it for everything.
| |<
|
<<
|
<
|
>
|
>>
|
>|
|
^
|
(
)
|
/\
|
| Go to start
|
Back 5 moves
|
Back
|
Forward
|
Forward 5 moves
|
Go to end
|
Flip board
|
Autoplay
|
Step into
variations
|
It's working for you, you should see a diagram and a game which will open a new window to play through below:
List of previous blog articles: (please open in a new window or
approach through the
RSS feed)
class [All]