1.d4 d5 2.e3 Nf6 3.Bd3 Nc6 4.f4 e6 5.Nf3 Bd6 6.Nbd2 0-0 7.0-0 Re8 8.Ne5 Bd7 9.g4 Nb4 10.Be2 b6 11.c3 Nc6 12.g5 Ne4 13.Rf3 Nxd2 14.Bxd2 a5 15.Rh3 Nxe5 16.dxe5 Be7 17.Bd3 g6 18.Qg4 f5 19.exf6 e5 20.f5 gxf5 21.Bxf5 Bxf5 22.Qxf5 Qc8 23.Qxh7+ Kf8 24.Qg7# 1-0
What went wrong here? Play over this game twice, once fairly quickly to see how it went, and then again slowly to see what went on in more detail, and think of other ideas.
Lessons from this game:
None of these criticisms are made because Black is a poor player, it's just very hard to play positions where you don't know what to do. It takes a lot of experience before you can plan what to do in positions you haven't seen before, but it is possible to pinch ideas from other people. So, try to play positions you understand, try to understand the positions you play.
Detailed notes:
1.d4 d5 2.e3 Nf6 3.Bd3 Nc6


















































































Already I worry about how your Rooks are going to get out! You need to get in ...c7-c5 or ...e7-e5, and after this move I can't see you getting either of these in. This move is actually part of a reasonable plan, but I don't think you played it as part of a plan, I think you just played it!
4.f4


















































































4...e6
Blocking in the poor Bc8.
[4...Nb4 5.Be2 Bf5 6.Na3 c5 7.c3 Nc6 8.dxc5 e5]
5.Nf3 Bd6 6.Nbd2 0-0
Into White's clockwork attack, I'm afraid.
7.0-0 Re8


















































































The Rook has no future here.
8.Ne5 Bd7 9.g4 Nb4 10.Be2


















































































10...b6
[10...c5 immediately!]
11.c3 Nc6 12.g5 Ne4 13.Rf3


















































































13...Nxd2
That was your best piece!
14.Bxd2 a5 15.Rh3


















































































Ready or not, here we come.
15...Nxe5
[15...f6 planning ...e6-e5 might have been worth a try]
16.dxe5 Be7 17.Bd3 g6 18.Qg4 f5 19.exf6 e5 20.f5 gxf5


















































































[20...e4; 20...Qc8]
21.Bxf5 Bxf5 22.Qxf5 Qc8 23.Qxh7+ Kf8 24.Qg7# 1-0
This document (Praxis\disaster.htm) was last modified on 13 Aug
2005 by ![[cool blue cat]](../GIFs/cool_cat.gif)