Exeter Chess Club: Steve Martinson on Four Knights' Game
1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6
should avoid Bxf6 and instead play Nf3-h4 intending f2-f4; Bf1-c4
tempts ...d5 which would weaken Black's center; very drawish
opening for White
must decide when to break symmetry; does NOT want to play ...d5 and
should prefer a closed game; avoid blocking in QB
4. Bb5 Nd4 5. Ba4 Bc5 6. Nxe5 O-O 7. Nd3 Bb6 8. e5 Ne8 9.
O-O d6
Rubinstein Counter-Gambit
4. Bb5 Bb4 5. O-O O-O 6. d3 d6 7. Bg5 Bxc3 8. bxc3
Symmetrical Variation
4. d4 Bb4 5. Nxe5 Nxe4 6. Qg4 Nxc3 7. Qxg7 Rf8 8. a3 Nxd4
9. axb4 Nxc2+ 10. Kd2 Nxa1 11. Kxc3
4...Bb4 variation
4. d4 exd4 5. Nxd4 Bb4 6. Nxc6 bxc6 7. Bd3 d5 8. exd5 cxd5
9. O-O O-O
transposition to Scotch Opening, Four Knights'
Variation
Back to
Steve Martinson's Chess Menu
Steve's
Homepage (offsite)
Back to
Chess Coaching Page
This document (smop4.html) was last modified on 28 Jun 1996 by
![[cool blue cat]](../GIFs/cool_cat.gif)
Dr. Dave