Chess Strategy Handouts
- Thinking schematically {B}
{A}
- Classic examples
- A disaster in the Stonewall
{D}
- Some hard lessons about planning in chess.
- The principle of Two
weaknesses {C} {B}
- One weak pawn can lose you the game, but you need two points of
attack to win.
Knight outposts {D}
- Why knights need outposts, and how to find, keep and use
them.
Bishops and things {D} {C}
- How to play with bishops: good & bad bishops, the two
bishops and so on.
The Fianchetto {D}
- A basic introduction to the formation.
Rooks on ranks and files {D}
- - the care and exercise of that difficult creature, the
Rook
Kings and Queens {D}
- A general look at the handling of the most important
pieces.
Opposite-coloured Bishops
{C/B}
- Experienced coach Phil Adams explains how OCBs
work in the endgame and middle-game.
Weak Pawns {C} {B}
- The basic types of weak pawn: how to win against them (and with
them!)
Pawn formations 90k {C}
- An A-Z guide
Pawn mobility (70k) {C}.
- A series of games illustrating pawn mobility (pawn majority,
pawn rollers, doubled pawns, and minority attack)
The minority attack 90k {A}
Planning 53k {B}
- Forming plans in the middle game.
On
manoeuvres: {A} The Art of Winning
Slowly
- Examples from your own games would be very welcome.
- Weak Squares {B}
{A}
- Colourful advice from Chris Bellers, featuring his favourite
player, Tigran Petrosian.
- The Isolated Queen's
Pawn in the Queen's Gambit Accepted {B}
- Some thematic notes by Peter Lane
Doubled c-pawns: Are they worth a Bishop? {A}
- Sometimes, says Peter Lane
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Dr. Dave
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This document (strategy.html) was last modified on 13 Aug 2005
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Dr. Dave