"Mecking does not understand the significance of weak and strong squares. I have played him three times. In 1969 he lost to me owing to the weakness of his light squares. A year later he presented me with all the dark squares and again suffered defeat. And in the San Antonio tournament of 1972, Grandmaster Mecking again let me have dark-square control, and with it - victory. What distinguishes Mecking is lively piece play, but he has no genuine grasp of the underlying nature of a position; this is what makes me have doubts about his future as a player."So what are weak and strong squares? Generally, a weakness on squares of a particular colour usually results from exchange of a Bishop, and/or placing Pawns on the same colour squares as the Bishop. Here's another lesson Mecking failed to learn about squares.
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The Queen goes on the opposite coloured squares to the Bishop, covering the Queen's-side squares, and preparing to advance the Pawns there if opportunity allows.
18... a6 ?!
Placing a Pawn on the same colour as his Bishop.
19. Rac1 Ng4 20. Nf3 Qb6 21. Rxc8 Rxc8 22. Rc1 Nf6 23. Rxc8+ Bxc8 24. Qc3 Bd7 25. Nd4 Ne8 26. a4 !
On its way to a5.
26... Qc7
[26... a5 27. Bb5 Bxb5 28. Nxb5 and things are ready to drop.]
27. Qxc7 Nxc7 28. a5 Kf8 29. Kf1 Ke7 30. Ke2 g6 (a further weakness) 31. Kd2 Ne6 32. Nxe6
[32. Kc3]
32... fxe6 33. f4 e5 34. g3 Kd6 35. Kc3 Be6 36. Kb4 exf4
[36... d4]
37. gxf4 Bg4 38. Kc3 Bf3 39. Kd4 Bg2 40. h4 Bf3 41. b4
following the well-known endgame rule, 'do not hurry'.
41... Bh1 42. Be2 Bg2 43. Bg4 Be4 44. Bc8 Kc7 45. Be6 Kd6 46. Bg8 h6 47. Bf7 h5 48. Be8 Bc2 49. Bf7 Be4 50. f5 !
50... Bxf5 51. Bxd5 Bc8 52. e4 Ke7 53. Ke5 g5 54. hxg5 h4 55. g6 h3 56. g7 h2 57. g8=Q h1=Q 58. Qf7+ Kd8 59. Qf8+ 1-0
Another excellent example is contained in 'Think Like a Grandmaster' by Kotov. The game Kotov-Pilnik, Stockholm 1952 was adjourned after 41 moves:
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'By my Bishop,' he replied, and I could not make my mind up whether he was serious or joking. Just in case I decided not to spoil his illusions, lest he should suddenly find a way of rearranging his Pawns.
White's advantages are:
1. All of the Black Pawns are on the colour of his Bishop, restricting its mobility so much that in effect it can take no part in the game.
2. All White's pieces are mobile, while Black's are huddled together in the last two ranks.
3. Black has two significant weaknesses at a6 and f7, and by combining attacks on them White should be able to force win of material.
The correct plan is clear: after suitable preparation advance h5 and after gxh5 Bxh5 pile up winning pressure on f7.
42. Be2 Nb8 43. Nd3 Ke7 44. Ne5 Nc6 45. Kb2
planning Nxc6 and Ra1-c1, when the Bishop ending will be lost
45... Rb7+ 46. Kc3 Kd6 47. Nxc6 Rc7 48. Kd2 [Another source gives 48. Kb3] Rxc6 49. Rf1 Rc7 50. h5 gxh5 51. Bxh5
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51... Rb7(+) 52. Kc3 Rc7+ [53. Kb3 Rb7+ 54. Kc3 Rc7+ this sequence is omitted by one source] 55. Kd2 Rb7
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56. Rxf7 Rb2+ 57. Ke1 Rg2 58. Rg7 Bd7 59. Bf3 Rh2 60. Rg8 Ke7 61. Rg7+ Kd6 62. Be2 Rh1+ 63. Kf2 Rh2+ 64. Kf3 Be8 65. g6 Rh8 66. Bxa6 e5 67. dxe5+ Kxe5 68. Bb7 Rf8+ 69. Kg3 Kf6 70. Rc7 Bxg6 71. a6 d4 72. exd4 Rg8 73. Kf2 1-0
Weak squares arise where there is as chain of Pawns on the same coloured squares, as the Pawns deprive themselves of control over the other coloured squares, and these squares become accessible to the enemy pieces. These weaknesses can be decisive if there is no Bishop defending these squares either, and is even worse if the only Bishop for that side travels on the same colour squares.
In the following position:
8/3B3P/P2K2P1/1P1P2p1/1p1k1p2/3n4/p5p1/8
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1. Nc5 Bc8 2. g3 (a tempo move to Zugzwang Black) 2...Bc5 3. Nxa6 Bc8 4. Nc5 Bf5 5. Nd3 Bc8 (the K and P endgame is lost) 6. Nf2 Bf5 7. Nd1 Bd7 8. Nc3 Bc6 9. a3 forces the win of a second Pawn.
An identical position arose in Karpov-Hort except that White had a Bishop, rather than a Knight on d3.
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40...Bg4 41. Bc2 Be6
[41... Be2 42. f5]
42. Bb3 Bf7 43. Bd1 Be6 (else 44.Bg4) 44. Bf3 Bf7 45. Bg4 1-0
[14. Bxc4 cxb5 15. axb5 Rc8 16. Qd3 Nd5]
[14. Qxc4 cxb5 15. axb5 Rc8 16. Qb3 Nd5 with light-square control for Black in each case]
14... Nb5! 15. axb5 cxb5 16. Ne5
[16. Bb2]
[16. Bc1]
16... b4 17. Qc1 Bb5 18. Be2 Rc8 19. Bxb4 axb4 20. Rxb4 Ba6...
and Black soon won 0-1
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11... e4 Startling! 12. fxe4 f4 (the point) 13. Bf2 Nd7 14. Ng1
[14. e5 Nxe5 15. Bxh7+ Kh8 when Black's pieces are too strong]
14... Qg5 15. Bf1 Ne5
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16. Nf3 Qe7 17. Nxe5 Qxe5 18. O-O-O Nf6 19. h3 Bd7 20. Bd3 a6 21. Nb1 (hoping to get to f3) 21... f3! 22. gxf3 Nh5 23. Nd2 Nf4 24. Bf1 b5 25. h4 Kh8 26. Rg1 Bf6 27. Nb3 Rab8 28. Be1 b4 29. Kb1 Ra8 30. Bg3 Rg8 31. Qh2 Rxg3! 32. Rxg3 Ne2 33. Qxe2 Qxg3 34. Nc1 a5
[34... Rg8]
[34...Qxh4]
35. Nd3 Bd4 36. h5 Qh4 37. Bg2 Rg8 38. Rh1 Qg3 39. Bf1 a4 40. Kc2 a3 41. b3
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1/2-1/2
You should be aware of another possibility in some King's Indians, once the f-Pawn have moved, of playing ...Bh6, answering Bxh6 with ...Qh4+ and ...Qxh6 easing Black's game because of the weakened dark squares in the White position.
Returning to the start of this session, what of Petrosian's three games against Mecking? The first game is given in full, not only because it is a masterpiece, but because I leave it for you to work out where Mecking went wrong. The second ended as follows:
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The third game went into the following endgame:
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62. Ke2 Kf4 63. h4 g5 64. hxg5 Kxg5 65. Ke3 Ng4+ 66. Kf3 h4 67. Bd1 Nf6 68. Bb3 Kf5 69. Kg2 Kg4 70. Bd1+ Kf4 71. Bb3 Ne4 72. Bc2 Nc3 73. Bb3 Ne4 74. Bc2 Nf6 75. Bb3 Kg4 76. Kh2 Ne4 77. Kg2 h3+ 78. Kg1 Kf3 79. Bd1+ Kf4 80. Bc2 Nf6 81. Bb3 Ng4 82. Ba4 h2+ 83. Kg2 Nxf2 84. Kxh2 Nd3 85. Kg2 Ke3 86. Kg3 Nc1 0-1
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+= Nunn, but Petrosian wins without fuss. Where did Black go wrong?
15... Bc6
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16. Qe2 Ne5 17. Nxe5 Bxe5 18. g3 Bg7 19. Bf4 e5 20. Bc1
(Also typical Petrosian. Having tempted ...e5, the Bishop returns to base.The other effect of this move is that it might make Black do something hasty later.)
20... Kh8
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(White can draw up a battle plan: (1) fix the Black Pawns, (2) tie Black's pieces to their defence, (3) penetrate on the light squares.)
24... f4 25. axb6 axb6
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31. Rxa8 Rxa8 32. Bd2 Re8 33. Bc3 Qd6
(Phase (2) is complete: the Black pieces are tied to defence.)
34. Re1 h6 35. Ra1 Rf8
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[7... Qc7]
8. O-O Ng6 9. Re1 Be7 10. h4 Bf8
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11. h5 Nge7 12. Nb3 Qc7 13. Nbxd4 Nxd4 14. Nxd4 Bd7 15. Bg5
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Nudges the dark-squared Bishop into exchange.
21... Bxd4 22. cxd4 Be6 23. Rc5
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23... Kd7 24. Qf3 Qxb4 25. Rxd5+ Ke8 26. Rc1 Bxd5 27. Qxd5 Qb6 28. Qf3 gxh5 29. Qa3 Qe6 30. Rc7 1-0
This document (weaksqua.html) was last modified on 18 Nov 96 by
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